Skill T4.5.2: Use mouse (double click, right click drag, etc.)
Grade Level: Second
Objective: The student will demonstrate how to double click when asked by the teacher.
Academic Expectations: 1.16
Resources: "Solitaire" computer game; Mouse control in the control panel
Sample Activity:
The student will practice double clicking while playing a game of Solitaire.
The student will practice double clicking in the Control Panel, Mouse Control application. If the student double clicks quickly enough, the computer will positively reinforce this skill. (One example is a Jack-in-a-Box. If the mouse is double-clicked quickly enough, the Jack-in-a-Box will come out. Another example is something being held in a hand. When the mouse is double-clicked quickly enough, the item falls out of the hand.)